Optimalisasi Penggunaan Aplikasi Edu-Cons Pada Layanan Informasi Untuk Mengurangi Academic Burnout Mahasiswa Pada Mata Kuliah Bimbingan dan Konseling



afifatus sholihah(1*), Syahriman Syahriman(2), I Wayan Dharmayana(3), Anna Ayu Herawati(4),

(1) Universitas Bengkulu
(2) 
(3) 
(4) 
(*) Corresponding Author

Abstract


The academic field demands optimal learning in real contexts that have an impact on students in everyday life. That is, the learning material delivered can be applied and applied in real everyday life. In practice, students often experience various obstacles, one of which is academic burnout or often referred to as academic burnout. The application of Android-based BK learning media that has been developed in previous research produces the Edu-Cons application and is considered to be one of the learning media that can support and optimize the learning process in Android-based guidance and counseling. To overcome the problem of student academic burnout, information services are needed using the Edu-Cons application that has been made previously. The purpose of this study was to determine the level of academic burnout of students before and after being given information services using the Edu-Cons application. The research method used in this study is a pre-experimental design research. This research uses One-Group Pretest-Posttest Design. with a population of 3rd semester students of the Counseling Guidance Study Program at the University of Bengkulu with a total sample of 32 people who were determined using a random sampling technique. Data collection techniques using a questionnaire instrument. Analysis of the data in this study using the Z test which shows the value of sig(2-tailed) P <0.05 so that Ho is rejected and Ha is accepted. This means that there is an effect of information services on optimizing the use of the edu cons application to reduce student academic burnout in guidance and counseling courses.

Keywords


Information Service, Edu-Cons Application, Academic burnout

Full Text:

PDF

References


Ally, M. 2009. Mobile Learning: Transforming the Delivery of Education and Training. Quebec: AU Press.

Amirullah, G., & Hardinata, R. (2017). Pengembangan mobile learning bagi pembelajaran. JKKP (Jurnal Kesejahteraan Keluarga Dan Pendidikan), 4(02), 97-101.

Astuti, I. A. D., Dasmo, D., & Sumarni, R. A. (2018). Pengembangan Media Pembelajaran Berbasis Android dengan Menggunakan Aplikasi Appypie di SMK Bina Mandiri Depok. Jurnal Pengabdian Kepada Masyarakat, 24(2), 695-701.

Azhar, A. 2013. Media Pembelajaran. Jakarta: Rajawali Pers.

Bambang. (2013). Infografis Opera: Data pengguna mobile di Indonesia (website hingga gadget terpopuler). http://gadgetan.com/infografis-opera-datapengguna-mobile-diindonesia-website-hingga-gadget-terpopuler/48786. Diakses pada tanggal 04 Mei 2020. 1

Bariyyah, K. 2013. “Menurunkan Tingkat Stres Akademik Siswa dengan Teknik CognitiveBehavioral Stres Management”. Proseding Kongres XII, Konvensi XVIII Asosiasi Bimbingan dan Konseling Indonesia dan Seminar Internasiol Konseling. Denpasar Bali, 14-16 November

Barseli, M., Ifdil, I., & Nikmarijal, N. (2017). Konsep stres akademik siswa. Jurnal Konseling dan Pendidikan, 5(3), 143-148.

Chusni, M. M., Zakwandi, R., Ariandini, S., Aulia, M. R., Nurfauzan, M. F., & A Azmi, T. (2018).

APPY PIE UNTUK EDUKASI_Rancang Bangun Media Pembelajaran Berbasis Android.

Darmawan. 2016. Mobile Learning sebuah Aplikasi Teknologi Pembelajaran. Jakarta: Rajawali Press.

Fatimah, S., & Mufti, Y. (2014). Pengembangan Media Pembelajaran IPA-Fisika Smartphone BerbasisAndroid Sebagai PenguatKarakter Sains Siswa. Jurnal Kaunia, 10(1), 59-64.

Hafidz, M. (2020). Pengembangan Media Pembelajaran Android Untuk Materi Pemrograman

Kurniawan, D. (2019). Pengembangan Bahan Ajar Matematika Inovatif Berbasis Android berbantuan App Builder Appypie berdasarkan Taksonomi Bloom pada Materi Pokok Bangun

Kurniawan, T. (2017). Pengembangan Aplikasi Pengenalan Bimbingan Dan Konseling Berbasis

(Doctoral dissertation, State University of Surabaya).

Kustandi, C., & Sutjipto, B. (2011). Media Pembelajaran; Manual dan Digital. Bogor: Ghalia Indonesia. 10

Kuswanto, J., & Radiansah, F. (2018). Media Pembelajaran Berbasis Android Pada Mata Pelajaran Sistem Operasi Jaringan Kelas XI. Jurnal Media Infotama, 14(1).

Muyaroah, S., & Fajartia, M. (2017). Pengembangan Media Pembelajaran Berbasis Android dengan menggunakan Aplikasi Adobe Flash CS 6 pada Mata Pelajaran Biologi.

Innovative Journal of Curriculum and Educational Technology, 6(2), 22-26.

Ningsih, S., Yandri, H., Sasferi, N., & Juliawati, D. (2020). An Analysis of Junior High School

Students’ Learning Stress Levels during the COVID-19 Outbreak: Review of Gender

Differences. Psychocentrum Review, 2(2), 69–76. https://doi.org/10.26539/pcr.22321

Rahmat, H. K. (2019). Mobile Learning Berbasis Appypie sebagai Inovasi Media Pendidikan untuk Digital Natives dalam Perspektif Islam. Tarbawi: Jurnal Pendidikan Islam, 16(1). 7

Rahmawati, D. D. 2012. Pengaruh Self-Efficacy terhadap Stres Akademik pada Siswa Kelas 1 Rintisan Sekolah Bertaraf Internasional (RSBI) di SMP Negeri 1 Medan. Pengaruh Self-Efficacy terhadap Stres Akademik pada Siswa Kelas 1 Rintisan Sekolah Bertaraf Internasional (RSBI) di SMP Negeri 1 Medan.

Rahmawati, W. K. 2017. Efektivitas Teknik Restrukturisasi Kognitif untuk Menangani Stres

Sarafino, E. P. 2006. Health Psychology: Biopsychosocial interactions. Fifth.

Setyantoko, M. (2017). Pengembangan Media Pembelajaran Mobile Learning Berbasis Android dalam Pembelajaran Atletik untuk Siswa SMP Kelas VII. Pendidikan Jasmani Kesehatan dan Rekreasi, 6(1).

Suryani, Nunuk & Agung, Leo. (2012). Strategi Belajar Mengajar. Yogyakarta: Ombak (Anggota IKAPI)

Syarisma, N. F. (2019). Pengembangan Media Pembelajaran Berbasis Android Berbantu Aplikasi Appypie Pembelajaran Fluida di SMAN 3 Bontang (Doctoral dissertation, Universitas Islam Negeri Alauddin Makassar).

Wahyudi, Ade. (2015). Indonesia, Raksasa Teknologi Digital Asia.

http://katadata.co.id/opini/2015/09/29/indonesia-raksasa-teknologi-digitalasia#sthash.hmXDpXjY.dpbs. Diakses tanggal 20 Februari 2015.

Woodill, G. 2010. The Mobile Learning Edge: Tools and Technologies for Developing Your Teams. New York: McGraw Hill Professional




DOI: https://doi.org/10.26539/teraputik.631353

Article Metrics

Abstract Views : 185 | PDF Views : 162

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 afifatus sholihah

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

 Pusat Kajian Penelitian dan Pengembangan Bimbingan dan Konseling
Department of Guidance and Counseling
Universitas Indraprasta PGRI

Address: Jl. Nangka No. 58 C (TB. Simatupang), Kel. Tanjung Barat, Kec. Jagakarsa, Jakarta Selatan 12530, Jakarta, Indonesia. 
Phone: +62 (021) 7818718 – 78835283 | Close in sunday and public holidays in Indonesia
Work Hours: 09.00 AM – 08.00 PM
Best hours to visit: From 9 am to 11 am or after 3 pm. The busiest times are between 11 am and 3 pm. 
 

 Creative Commons License
TERAPUTIK: Jurnal Bimbingan dan Konseling is licensed under a Creative Commons Attribution 4.0 International License.